AI Insights · Timothy · July 2022
Top 5 Cartoon Fantasy Games on Android in New Zealand Q2 2022
Discover the performance trends of the top 5 cartoon fantasy games on Android in New Zealand during Q2 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 cartoon fantasy games on the Android platform in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared.
Sonic Forces: PvP Battle Race from SEGA saw a steady increase in weekly revenue, peaking at approximately $271 in the final week of May. Weekly downloads experienced a significant rise mid-quarter, reaching 3.1K in the week of April 25, while weekly active users grew from 3.2K at the start of the quarter to a high of 9.1K at the end of April, before stabilizing around 5.4K by the end of June.
Candy Crush Saga by King maintained consistent weekly revenue throughout the quarter, peaking at around $39K in mid-June. Weekly downloads remained fairly stable, with a slight peak of 1.6K in the final week of May. The game’s weekly active users hovered around 21K to 22K for most of the quarter, showing a slight dip in mid-June to about 19.7K, before recovering to 20.9K by the end of June.
Music Rap Fight Game by Xiaolin did not generate any revenue during the quarter. However, the game’s weekly downloads showed some fluctuations, peaking at 1.6K at the end of May. Weekly active users increased from 2.2K at the beginning of the quarter to a peak of 2.9K at the end of May, before ending the quarter at around 2.7K.
Pokémon GO from Niantic, Inc. experienced significant weekly revenue growth, peaking at approximately $40K in early June. Weekly downloads remained relatively stable, with minor fluctuations, reaching a peak of 1.2K at the end of May. The game’s weekly active users remained robust, fluctuating between 33K and 40K throughout the quarter, ending at a high of 40.7K in the last week of June.
Sonic Dash Endless Runner Game by SEGA had modest weekly revenue, peaking at about $98 at the end of May. Weekly downloads showed a declining trend, starting at 614 and dropping to 495 by the end of June. The game’s weekly active users also showed a gradual decline, from 10.8K at the start of the quarter to 9.4K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.